AI Insights · Timothy · January 2024
Top 5 Gacha Games on iOS in Central America for Q4 2023
Discover the performance of the top 5 Gacha games on iOS in Central America during Q4 2023, including trends in downloads, revenue, and active users.
During the fourth quarter of 2023, the top 5 Gacha games on iOS in Central America displayed varied performance metrics. Here’s a closer look at their trends in weekly downloads, revenue, and active users.
Genshin Impact: Natlan Launch saw significant fluctuations in its weekly revenue, peaking at around $64K in early November and experiencing a low of about $13K in early December. Weekly downloads started at approximately 3.9K in late September and reached a high of 5.6K by the end of December. Active users remained relatively stable, hovering between 42K and 47K throughout the quarter.
Marvel Contest of Champions experienced a notable spike in revenue, reaching around $49K in late November, with other weeks seeing revenues between roughly $9K and $45K. Downloads varied modestly, starting at about 2K and peaking at 3.3K in the last week of December. Active users showed a gradual increase from about 14.2K to 15.9K over the quarter.
Age of Origins: Tower Defense maintained a consistent revenue stream, averaging between $16K to $32K weekly. Downloads exhibited a downward trend from approximately 8.5K in late September to about 3.1K in mid-December, before rising to 5.1K by the end of the quarter. Active users saw a decline from around 24.3K in late September to about 13.8K in mid-December, with a slight recovery to 17.7K by the end of December.
eFootball™ 2024 displayed varied weekly revenue, starting at about $42K in late September and fluctuating between $7.2K and $22K for the rest of the quarter. Downloads started strong at approximately 10.5K in late September and saw a second peak of about 9.1K in the last week of December. Active users remained robust, consistently above 120K, peaking at around 136K by the end of December.
8 Ball Pool™ showed strong performance, with weekly revenue ranging from $10.8K to $19.3K. Downloads remained high, averaging around 23K to 38K weekly, peaking in the last week of December. The game maintained a substantial active user base, ranging from approximately 796K to 902K throughout the quarter.
These insights are based on data from Sensor Tower. For a more detailed analysis, visit Sensor Tower's website.